Quote:
Originally posted by Avian
Do you mean 24 bit or 32bit audio source files? mp3s aren't in that format - just bitrate (and CBR and VB . As for wav files, I don't know what SAM supports reading - it probably supports at least 24 bit. But all of that doesn't matter - when streamed at 24k, 56k and 128k mp3, you won't hear a bit of difference between 16 bit, 24, or 32 bit files.
Avian
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That's what I thought. According to the article that RM posted, the DFX utility is supposed to be able to convert from "16 bit to 32 bit".
First off, I wasn't aware that MP3, or any format for that matter, supported "16 bit" or any other "bit" audio in a streaming format. It made no sense, and I thought that I was missing something. I'm glad I wasn't.
So I guess the answer to the question is: We support 44.1k constant rate sampling rate, and since we don't play .WAV files, the issue of x bit to y bit conversion is a moot point.
Roger